
Eugene
Author @ InAppStory
Postcards is less a traditional game than a shareable in-app content mechanic. Instead of competing for points or trying to beat a timer, users choose a branded postcard, customize its message, save the finished image, and send it to someone or publish it on social media.
For businesses, this changes the role of the user: they are no longer only consuming an in-app campaign. They are creating a personalized piece of branded content and potentially distributing it outside the app.
The app team controls the postcard designs. They can feature company branding, products, new collections, campaign characters, seasonal visuals, or partner products. Users then personalize the text, making the final asset relevant enough to send to someone else.
That makes Postcards particularly useful for seasonal engagement, product and partner campaigns, social reach, and brand recognition.
The interaction is intentionally simple: first, the user enters Postcards from an in-app campaign ( e.g. a Story, banner, in-app message, or a permanent section inside the app). They then see a selection of postcard designs prepared by the app team.
The user:
The visual can be built around almost anything relevant to the campaign:

A customer can save a card and send it through a messenger, publish it in a Story, post it on a social network, or share it with a group of friends. If the postcard includes recognizable brand elements or a product, the campaign gains another distribution layer.
The important difference from other promotional campaigns is that this distribution is user-led. Instead of paying for every additional impression, the brand creates something users may voluntarily pass on.
People rarely share conventional advertising simply because a company wants additional reach, but a personalized postcard has a different job. It can congratulate someone, make a joke, celebrate a holiday, mark an anniversary, or communicate something between two people. The brand sits inside that interaction instead of being the entire reason for it.
Dodo Pizza's “Love Is” campaign followed this logic. Users created personal cards for people they cared about, while Dodo and “Love Is” branding remained part of the asset. More than 761,000 cards were generated, giving the campaign a distribution mechanism driven by customers themselves.
postcards created
750k
users participating
320k
orders generated
33k
Postcards are strongest when people already have a reason to communicate with one another. The strongest concepts start with why the user would want to send something to another person, then determine where the brand fits.
That makes them a natural fit for:

In mobile environments, the Postcards game serves various purposes:
⚡ To broaden your understanding of gamification in mobile environments, explore other game mechanics examples commonly used in mobile apps, such as progress bars, daily challenges, or loot boxes. Each offers unique engagement opportunities tailored to different user behaviors and product goals.

Want to know how to make your own postcards game? It’s easier than you think. Forget about coding or design headaches — InAppStory has the tools you need to create a customizable postcards game that’s as unique as your brand.
Here’s the deal: with InAppStory’s editor, you can design your own postcards game in minutes. Drag, drop, and you’re set. Unlock deals, exclusive content, or challenges — no design skills needed.

The beauty of Postcards game campaigns? You can make them as personalized as you want. Each postcard is unique — so that the user feels they are truly tailor-made.

Why InAppStory?
Want to see if that workflow fits your team? Try playing the Postcards game below — just as it would look in your app. Customize the postcards and send them to your friends and loved ones.
Postcards turns users from recipients of an in-app campaign into participants who can carry the brand experience outside the app. They choose a branded visual, make the message personal, and share the finished asset with someone else.
For product and marketing teams, its strongest value is social reach, campaign participation, product recognition, and seasonal engagement. Create cards people genuinely have a reason to send, keep personalization simple, make the branding visible without overwhelming the message, and measure whether users actually create, share, and interact with the wider campaign.