
NEW 2025 Holiday Gamification Report

Karina
Author @ InAppStory
Interactive content turns passive users into active participants, and that’s where real engagement happens. In this guide, you’ll learn how to create interactive content for mobile apps using stories, quizzes, games, and swipeable formats. We’ll cover what works, how to build it step by step, and what real brands like METRO and Deezer achieved using these formats.
Interactive content is any digital format that requires users to do something: tap, swipe, answer, rate, or play. Unlike static screens, interactive content invites users to participate and it is experienced.
Common formats include:
These formats help your app feel alive. Users are making decisions, give feedback, and explore.
The best part? Interactive content isn’t limited to entertainment apps. It works in telecom, fintech, food delivery, e-commerce, health tech, and more. Wherever your app has users, you can add interaction to guide behavior.
⚡ Want to learn how brands use this approach strategically? Check our article on interactive content marketing.
Mobile users are flooded with passive content. Static banners. Generic push notifications. Endless scrolls. Most of it gets ignored.
Interactive content breaks that pattern. When users can tap, answer, vote, or explore, they’re more likely to stay longer, remember more, and take action. Here’s why it works:
Users who interact with content tend to view more screens, stay longer, and return more often. InAppStory data shows:
✔ Deezer: +3.5 stories viewed per session, with an average 40 seconds of engagement per story.
✔ Tele2: +50% daily active users after launching an interactive game campaign.
When content is dynamic, users feel like they’re part of the experience. This increases click-throughs and promo redemptions.
✔ METRO used daily “Product of the Day” stories resulting in a 37% conversion increase and 34-second longer sessions.
✔ Dodo Pizza saw a 15.9% CTR and millions of story views with their interactive “Love Is” game.
Each tap or answer is a data point. Interactive formats give you zero-party data — information users provide willingly. You can use it to personalize future content, segment audiences, or optimize offers.
Interactive content isn’t limited to games or entertainment apps. It’s already working in:
Creating interactive content doesn’t have to be time-consuming or overly technical especially when you’re using the right tools. Here’s how to do it in five focused steps:
Before you start designing, define what you want to achieve.

📌 Pro tip: InAppStory supports 15+ interactive widgets, including polls, quizzes, countdowns, and dynamic buttons — all embedded inside stories.
Use your app data to build context-aware content. For example:
You can set up tags or custom triggers in InAppStory to launch specific stories based on behavior or segment.
Once the SDK is integrated, you can build and publish stories without dev help. Inside the console, you can:
💡 You can preview and test the story in a real app environment before publishing.
When your story is ready, hit publish. It will appear instantly in your mobile app, no App Store update needed.
Use built-in analytics to track:
This lets you iterate quickly and adjust what doesn’t work.
The best teams don’t start from zero each time. They build reusable templates and logic paths:
InAppStory lets you duplicate, localize, and A/B test up to 5 versions of a single story.
Not all interactive content performs well. Adding a quiz or a swipe mechanic doesn’t guarantee results. The real value comes from how it’s structured and who sees it. Here are the factors that separate high-performing content from forgettable gimmicks:
Start with intent, not features. Ask:
Users can feel the difference between content with a point and content created just to fill a slot.
Each slide should do one thing: inform, engage, or invite action.
Avoid overcrowding. Avoid 10-slide lectures. Instead, break complex ideas into a lightweight, tappable flow. Example:
Users drop off fast if the value isn’t immediate. The first 3 slides matter most.
💡 “Spin to win” stories work because users get feedback instantly.
It’s not just about adding a name. Real personalization connects with:
Example: “Hey Maria, we picked these for your winter mornings.”
With InAppStory, you can insert these variables dynamically and control story visibility based on tags.
Even great content can flop if timing or format is off. Use A/B testing and analytics to compare:
InAppStory lets you run up to 5 versions of a story and track their results side by side.
These companies added interactive content to solve real problems. From increasing conversions to reactivating users, here’s what happened when teams put interactive stories into action.
Use case: Interactive onboarding and retention
Result:
Use case: User engagement via storytelling and games
Result:
These brands succeeded because they didn’t just “add content.” They made it interactive, useful, and native to their app flow.
When people can tap, swipe, vote, or explore inside your app, they’re not just consuming—they’re connecting. With InAppStory, teams can create and publish interactive stories in minutes. No dev support needed. No extra code. Just real engagement delivered through real interaction.
Whether you’re onboarding users, promoting seasonal campaigns, collecting feedback, or increasing LTV — interactive stories work.
The best part? You don’t have to guess. You can test, track, and scale what works. If your app feels flat or your engagement metrics have stalled, it might be time to stop pushing static content and start building experiences your users can feel.